DITL_133.txt Items: (70 entries) 0: Bounds: x1=30, y1=60, x2=131, y2=78 Type: 5 Info: '0. Interface' 1: Bounds: x1=30, y1=80, x2=179, y2=98 Type: 5 Info: '1. Weapons in hand' 2: Bounds: x1=30, y1=100, x2=143, y2=118 Type: 5 Info: '2. Juggernaut' 3: Bounds: x1=30, y1=120, x2=92, y2=138 Type: 5 Info: '3. Tick' 4: Bounds: x1=30, y1=140, x2=136, y2=158 Type: 5 Info: '4. Explosions' 5: Bounds: x1=30, y1=160, x2=112, y2=178 Type: 5 Info: '5. Hunter' 6: Bounds: x1=30, y1=180, x2=113, y2=198 Type: 5 Info: '6. Marine' 7: Bounds: x1=30, y1=200, x2=107, y2=218 Type: 5 Info: '7. Items' 8: Bounds: x1=30, y1=220, x2=119, y2=238 Type: 5 Info: '8. Trooper' 9: Bounds: x1=30, y1=240, x2=158, y2=258 Type: 5 Info: '9. Pfhor Fighter' 10: Bounds: x1=30, y1=260, x2=127, y2=278 Type: 5 Info: '10. S'pht'Kr' 11: Bounds: x1=30, y1=280, x2=124, y2=298 Type: 5 Info: '11. F'lickta' 12: Bounds: x1=30, y1=300, x2=101, y2=318 Type: 5 Info: '12. Bob' 13: Bounds: x1=30, y1=320, x2=150, y2=338 Type: 5 Info: '13. VacBob ()' 14: Bounds: x1=30, y1=340, x2=132, y2=358 Type: 5 Info: '14. Enforcer' 15: Bounds: x1=30, y1=360, x2=115, y2=378 Type: 5 Info: '15. Drone' 16: Bounds: x1=220, y1=60, x2=299, y2=78 Type: 5 Info: '16. S'pht' 17: Bounds: x1=220, y1=80, x2=312, y2=98 Type: 5 Info: '17. Walls 1' 18: Bounds: x1=220, y1=100, x2=315, y2=118 Type: 5 Info: '18. Walls 2' 19: Bounds: x1=220, y1=120, x2=313, y2=138 Type: 5 Info: '19. Walls 3' 20: Bounds: x1=220, y1=140, x2=340, y2=158 Type: 5 Info: '20. Walls 4 ()' 21: Bounds: x1=220, y1=160, x2=314, y2=178 Type: 5 Info: '21. Walls 5' 22: Bounds: x1=220, y1=180, x2=329, y2=198 Type: 5 Info: '22. Scenery 1' 23: Bounds: x1=220, y1=200, x2=330, y2=218 Type: 5 Info: '23. Scenery 2' 24: Bounds: x1=220, y1=220, x2=329, y2=238 Type: 5 Info: '24. Scenery 3' 25: Bounds: x1=220, y1=240, x2=358, y2=258 Type: 5 Info: '25. Scenery 4 ()' 26: Bounds: x1=220, y1=260, x2=330, y2=278 Type: 5 Info: '26. Scenery 5' 27: Bounds: x1=220, y1=280, x2=346, y2=298 Type: 5 Info: '27. Landscape 1' 28: Bounds: x1=220, y1=300, x2=346, y2=318 Type: 5 Info: '28. Landscape 2' 29: Bounds: x1=220, y1=320, x2=347, y2=338 Type: 5 Info: '29. Landscape 3' 30: Bounds: x1=220, y1=340, x2=348, y2=358 Type: 5 Info: '30. Landscape 4' 31: Bounds: x1=220, y1=360, x2=312, y2=378 Type: 5 Info: '31. Cyborg' 32: Bounds: x1=70, y1=390, x2=128, y2=410 Type: 4 Info: 'OK' 33: Bounds: x1=200, y1=390, x2=258, y2=410 Type: 4 Info: 'Cancel' 34: Bounds: x1=10, y1=10, x2=317, y2=26 Type: -120 Info: 'What collections do you want to add/delete?' 35: Bounds: x1=10, y1=60, x2=27, y2=78 Type: 6 Info: '' 36: Bounds: x1=10, y1=80, x2=27, y2=98 Type: 6 Info: '' 37: Bounds: x1=10, y1=100, x2=27, y2=118 Type: 6 Info: '' 38: Bounds: x1=10, y1=120, x2=27, y2=138 Type: 6 Info: '' 39: Bounds: x1=10, y1=140, x2=27, y2=158 Type: 6 Info: '' 40: Bounds: x1=10, y1=160, x2=27, y2=178 Type: 6 Info: '' 41: Bounds: x1=10, y1=180, x2=27, y2=198 Type: 6 Info: '' 42: Bounds: x1=10, y1=200, x2=27, y2=218 Type: 6 Info: '' 43: Bounds: x1=10, y1=220, x2=27, y2=238 Type: 6 Info: '' 44: Bounds: x1=10, y1=240, x2=27, y2=258 Type: 6 Info: '' 45: Bounds: x1=10, y1=260, x2=27, y2=278 Type: 6 Info: '' 46: Bounds: x1=10, y1=280, x2=27, y2=298 Type: 6 Info: '' 47: Bounds: x1=10, y1=300, x2=27, y2=318 Type: 6 Info: '' 48: Bounds: x1=10, y1=320, x2=27, y2=338 Type: 6 Info: '' 49: Bounds: x1=10, y1=340, x2=27, y2=358 Type: 6 Info: '' 50: Bounds: x1=10, y1=360, x2=27, y2=378 Type: 6 Info: '' 51: Bounds: x1=200, y1=60, x2=217, y2=78 Type: 6 Info: '' 52: Bounds: x1=200, y1=80, x2=217, y2=98 Type: 6 Info: '' 53: Bounds: x1=200, y1=100, x2=217, y2=118 Type: 6 Info: '' 54: Bounds: x1=200, y1=120, x2=217, y2=138 Type: 6 Info: '' 55: Bounds: x1=200, y1=140, x2=217, y2=158 Type: 6 Info: '' 56: Bounds: x1=200, y1=160, x2=217, y2=178 Type: 6 Info: '' 57: Bounds: x1=200, y1=180, x2=217, y2=198 Type: 6 Info: '' 58: Bounds: x1=200, y1=200, x2=217, y2=218 Type: 6 Info: '' 59: Bounds: x1=200, y1=220, x2=217, y2=238 Type: 6 Info: '' 60: Bounds: x1=200, y1=240, x2=217, y2=258 Type: 6 Info: '' 61: Bounds: x1=200, y1=260, x2=217, y2=278 Type: 6 Info: '' 62: Bounds: x1=200, y1=280, x2=217, y2=298 Type: 6 Info: '' 63: Bounds: x1=200, y1=300, x2=217, y2=318 Type: 6 Info: '' 64: Bounds: x1=200, y1=320, x2=217, y2=338 Type: 6 Info: '' 65: Bounds: x1=200, y1=340, x2=217, y2=358 Type: 6 Info: '' 66: Bounds: x1=200, y1=360, x2=217, y2=378 Type: 6 Info: '' 67: Bounds: x1=10, y1=30, x2=188, y2=46 Type: -120 Info: 'Collections marked with a ' 68: Bounds: x1=190, y1=30, x2=208, y2=48 Type: 6 Info: '' 69: Bounds: x1=210, y1=30, x2=296, y2=46 Type: -120 Info: 'are present.' DITL_132.txt Items: (4 entries) 0: Bounds: x1=60, y1=120, x2=118, y2=140 Type: 4 Info: 'Yes' 1: Bounds: x1=160, y1=120, x2=218, y2=140 Type: 4 Info: 'No' 2: Bounds: x1=10, y1=10, x2=42, y2=42 Type: -64 Info: '' 3: Bounds: x1=50, y1=10, x2=266, y2=108 Type: -120 Info: 'Your Shapes file could be optimized a bit. This will reduce its size. However, the optimization process requires extra disk space. Do you want to optimize your Shapes file?' DITL_131.txt Items: (35 entries) 0: Bounds: x1=20, y1=40, x2=121, y2=58 Type: 5 Info: '0. Interface' 1: Bounds: x1=20, y1=60, x2=169, y2=78 Type: 5 Info: '1. Weapons in hand' 2: Bounds: x1=20, y1=80, x2=133, y2=98 Type: 5 Info: '2. Juggernaut' 3: Bounds: x1=20, y1=100, x2=82, y2=118 Type: 5 Info: '3. Tick' 4: Bounds: x1=20, y1=120, x2=126, y2=138 Type: 5 Info: '4. Explosions' 5: Bounds: x1=20, y1=140, x2=102, y2=158 Type: 5 Info: '5. Hunter' 6: Bounds: x1=20, y1=160, x2=103, y2=178 Type: 5 Info: '6. Marine' 7: Bounds: x1=20, y1=180, x2=97, y2=198 Type: 5 Info: '7. Items' 8: Bounds: x1=20, y1=200, x2=109, y2=218 Type: 5 Info: '8. Trooper' 9: Bounds: x1=20, y1=220, x2=148, y2=238 Type: 5 Info: '9. Pfhor Fighter' 10: Bounds: x1=20, y1=240, x2=117, y2=258 Type: 5 Info: '10. S'pht'Kr' 11: Bounds: x1=20, y1=260, x2=114, y2=278 Type: 5 Info: '11. F'lickta' 12: Bounds: x1=20, y1=280, x2=91, y2=298 Type: 5 Info: '12. Bob' 13: Bounds: x1=20, y1=300, x2=140, y2=318 Type: 5 Info: '13. VacBob ()' 14: Bounds: x1=20, y1=320, x2=122, y2=338 Type: 5 Info: '14. Enforcer' 15: Bounds: x1=20, y1=340, x2=105, y2=358 Type: 5 Info: '15. Drone' 16: Bounds: x1=200, y1=40, x2=279, y2=58 Type: 5 Info: '16. S'pht' 17: Bounds: x1=200, y1=60, x2=292, y2=78 Type: 5 Info: '17. Walls 1' 18: Bounds: x1=200, y1=80, x2=295, y2=98 Type: 5 Info: '18. Walls 2' 19: Bounds: x1=200, y1=100, x2=293, y2=118 Type: 5 Info: '19. Walls 3' 20: Bounds: x1=200, y1=120, x2=320, y2=138 Type: 5 Info: '20. Walls 4 ()' 21: Bounds: x1=200, y1=140, x2=294, y2=158 Type: 5 Info: '21. Walls 5' 22: Bounds: x1=200, y1=160, x2=309, y2=178 Type: 5 Info: '22. Scenery 1' 23: Bounds: x1=200, y1=180, x2=310, y2=198 Type: 5 Info: '23. Scenery 2' 24: Bounds: x1=200, y1=200, x2=309, y2=218 Type: 5 Info: '24. Scenery 3' 25: Bounds: x1=200, y1=220, x2=338, y2=238 Type: 5 Info: '25. Scenery 4 ()' 26: Bounds: x1=200, y1=240, x2=310, y2=258 Type: 5 Info: '26. Scenery 5' 27: Bounds: x1=200, y1=260, x2=326, y2=278 Type: 5 Info: '27. Landscape 1' 28: Bounds: x1=200, y1=280, x2=326, y2=298 Type: 5 Info: '28. Landscape 2' 29: Bounds: x1=200, y1=300, x2=327, y2=318 Type: 5 Info: '29. Landscape 3' 30: Bounds: x1=200, y1=320, x2=328, y2=338 Type: 5 Info: '30. Landscape 4' 31: Bounds: x1=200, y1=340, x2=292, y2=358 Type: 5 Info: '31. Cyborg' 32: Bounds: x1=70, y1=380, x2=128, y2=400 Type: 4 Info: 'OK' 33: Bounds: x1=200, y1=380, x2=258, y2=400 Type: 4 Info: 'Cancel' 34: Bounds: x1=10, y1=10, x2=294, y2=26 Type: -120 Info: 'What collections do you want to transfer?' DITL_130.txt Items: (22 entries) 0: Bounds: x1=100, y1=310, x2=158, y2=330 Type: 4 Info: 'OK' 1: Bounds: x1=230, y1=310, x2=288, y2=330 Type: 4 Info: 'Cancel' 2: Bounds: x1=140, y1=50, x2=254, y2=68 Type: 6 Info: 'Install from...' 3: Bounds: x1=140, y1=80, x2=235, y2=98 Type: 6 Info: 'Install to...' 4: Bounds: x1=270, y1=50, x2=389, y2=68 Type: 6 Info: '...a Shapes File' 5: Bounds: x1=270, y1=80, x2=362, y2=98 Type: 6 Info: '...a Shuttle' 6: Bounds: x1=270, y1=110, x2=372, y2=128 Type: 6 Info: '...a Suitcase' 7: Bounds: x1=140, y1=150, x2=203, y2=168 Type: 6 Info: 'Edit it' 8: Bounds: x1=140, y1=180, x2=311, y2=198 Type: 6 Info: 'Install to a Shapes file' 9: Bounds: x1=10, y1=10, x2=141, y2=26 Type: -120 Info: 'When receiving a...' 10: Bounds: x1=10, y1=40, x2=42, y2=72 Type: -64 Info: '' 11: Bounds: x1=50, y1=50, x2=133, y2=66 Type: -120 Info: 'Shapes File:' 12: Bounds: x1=140, y1=210, x2=203, y2=228 Type: 6 Info: 'Edit it' 13: Bounds: x1=140, y1=240, x2=311, y2=258 Type: 6 Info: 'Install to a Shapes file' 14: Bounds: x1=10, y1=140, x2=42, y2=172 Type: -64 Info: '' 15: Bounds: x1=50, y1=150, x2=134, y2=166 Type: -120 Info: 'Shuttle:' 16: Bounds: x1=10, y1=200, x2=42, y2=232 Type: -64 Info: '' 17: Bounds: x1=140, y1=270, x2=203, y2=288 Type: 6 Info: 'Run it' 18: Bounds: x1=270, y1=270, x2=334, y2=288 Type: 6 Info: 'Edit it' 19: Bounds: x1=50, y1=210, x2=133, y2=226 Type: -120 Info: 'Suitcase:' 20: Bounds: x1=10, y1=260, x2=42, y2=292 Type: -64 Info: '' 21: Bounds: x1=50, y1=270, x2=125, y2=286 Type: -120 Info: 'Script:' DITL_129.txt Items: (3 entries) 0: Bounds: x1=180, y1=140, x2=238, y2=160 Type: 4 Info: 'OK' 1: Bounds: x1=110, y1=10, x2=396, y2=123 Type: -120 Info: 'Marathon Shapes Juggler v^0 by Charles Lechasseur (doh@videotron.ca) Thanks a lot to the beta-testers: Stephan "STef" Bondier Hamish Sanderson Candace Sheriff' 2: Bounds: x1=20, y1=10, x2=95, y2=112 Type: -64 Info: '' DITL_128.txt Items: (2 entries) 0: Bounds: x1=80, y1=60, x2=138, y2=80 Type: 4 Info: 'OK' 1: Bounds: x1=60, y1=10, x2=286, y2=52 Type: -120 Info: '^0^1^2^3'